About Me

Simon Canas

I am an engine and graphics programmer.
I have some Gameplay Programming experience.

Timeline

SAE Institute

The school I'm studying in.

Sep. 2021
Last year of my studies, obtaining my Bachelor of Science [Current]

May. 2021
Release of Aer Racers

Jul. 2020
Release of the Minecraft-Like prototype

Dec. 2018
My first Unity game

Sep. 2018
Start of my studies

My Skills

My Projects

Clicking on the titles will lead you to the project / download page for each
Additonal links with more info are available under each project

NekoEngine

A 3D game engine made by Elias Fahran (my teacher), on which I worked
I'm sorry, there are no cats

...   ...

Link to the Github repo

My teacher's website

A blogpost on my implementation of vectors in the engine

Related links

Aer Racers

A racing game that I co-developed with my classmates during my final year of study using the NekoEngine

...   ...

Link to the Release download

Postmortem

Related links

Minecraft-Like

An experimental attempt to recreate a chunk rendering system similar to Minecraft's made during my second year with my classmates using the NekoEngine

...   ...

Link to the Release download

A blogpost on my work

Related links

Cosmyx

A very simple arcade-like shoot 'em up
My very first game made in Unity

Link to the itch.io page

Related links