Blog Index

Postmortem: Aer Racers
A retrospective look at my work on our game project Aer Racers.
Comments (0) 7 May 2021 Simon C.
Part 2 - Integrating a Vulkan graphics engine in a game
My experience on integrating my Vulkan engine into a game project.
Comments (0) 7 May 2021 Simon C.
Part 1 - Creating a graphics engine with Vulkan
My experience on creating a Vulkan engine from (almost) scratch.
Comments (0) 7 May 2021 Simon C.
Chunk rendering in a minecraft-like game engine
My experience on optimizing the rendering of chunks in a minecraft-like engine using OpenGL ES 3.0 and SDL2.
Comments (0) 20 Jul 2020 Simon C.
Vector optimization in a game engine
My experience on optimizing vectors in a game engine.
Comments (0) 3 Apr 2020 Simon C.